3D Maya Jobs in Egypt
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<p><strong>Key Responsibilities </strong></p><ul><li>Develop high-quality 3D models, renders, and visual assets aligned with creative direction </li><li>Translate creative concepts and briefs into accurate and visually appealing 3D designs </li><li>Collaborate with creative, design, and production teams to deliver integrated solutions </li><li>Ensure all 3D outputs meet quality standards and brand guidelines </li><li>Execute modeling, texturing, lighting, and rendering for realistic results </li><li>Support concept development through visual prototypes and mockups </li><li>Manage multiple tasks while meeting deadlines and maintaining quality </li><li>Revise and improve designs based on feedback </li><li>Ensure consistency across visual outputs </li><li>Optimize files and rendering processes for efficiency </li><li>Stay updated with tools and trends </li><li>Maintain organized project files and documentation </li><li>Align designs with technical and production requirements </li><li>Ensure feasibility for execution </li><li>Collaborate with senior designers for improvement </li><li>Participate in ideation sessions </li><li>Maintain attention to detail </li><li>Deliver outputs meeting creative and technical expectations </li><li><strong>Requirements </strong><ul><li>1–5 years experience </li><li>Proficiency in 3D tools </li><li>Strong visual sense </li></ul></li></ul>
Company Description PDC Group (Product Development Consultancy) is a dynamic consultancy based in Cairo, Egypt, specializing in end-to-end product development across design, manufacturing, and product data management. <br>Role Description The 3D Animator role at PDC Group is a part-time, remotely position, with a mix of on-site collaboration and work-from-home flexibility. The 3D Animator will create high-quality 3D animations, models, and visual assets that support product development, marketing materials, and training content. Day-to-day responsibilities include conceptualizing and storyboarding animations, developing 3D models and textures, rigging and animating assets, and refining outputs based on feedback from product designers, engineers, and consultants. The role involves collaborating closely with cross-functional teams to translate technical concepts and product features into clear, engaging visual narratives. The 3D Animator will also help maintain consistent visual standards, manage project timelines, and contribute to process improvements in the studio workflow.<br>Qualifications Candidates should possess strong 3D animation skills, with experience in modeling, texturing, rigging, lighting, and rendering using blender Candidates should possess solid motion graphics and visual storytelling skills, including storyboard creation, camera layout, and the ability to communicate complex product concepts through clear, engaging visuals. Experience with Google model viewer is a plus
Job title: 3D Designer<br>Role Overview We are seeking a skilled 3D Designer to join our team. The ideal candidate has a strong understanding of spatial design, technical accuracy, and creative problem-solving. You will be responsible for developing 3D renders and technical drawings that bring concepts to life across various projects.<br>Key Responsibilities Create high-quality 3D models, renders, and visualizations Develop accurate technical drawings and layouts using Auto CADTranslate creative concepts into detailed 3D designs and spatial solutions Collaborate with the creative and production teams to refine designs Manage multiple projects while maintaining quality and deadlines Ensure files, drawings, and assets are well-organized and documented Leverage AI tools to support design development, visualization, and workflow efficiency<br>Requirements Minimum 2+ years of professional experience as a 3D Designer Proficiency in: 3ds Max, Auto CAD, V-ray etc. Strong critical thinking and problem-solving skills Excellent organizational and time-management abilities Experience or strong interest in using AI tools within the design workflow Ability to work independently and collaboratively in a fast-paced environment Strong portfolio showcasing 3D modeling, rendering, and technical drawings<br>Must have Experience in agency, exhibition, or spatial design projects Understanding of materials, lighting, and production processes Knowledge of rendering engines and post-production workflows
<p><strong>Company Description</strong> Jewelryboxjb, established in 2017 as Jewelry Box, began by crafting a distinctive collection of gold coins with unique frames. Over time, the brand introduced an emerald stone collection that has become a signature element of its identity. The company’s core craftsmanship is inspired by Egyptian culture and Pharaonic heritage, giving each piece a strong artistic and historical character. This rich legacy continues to guide Jewelryboxjb’s designs, offering customers contemporary jewelry rooted in timeless traditions. Applicants can expect to join a team that values creativity, cultural storytelling, and meticulous attention to detail.</p><p>We are looking for a talented and creative <strong>3D Jewelry CAD Designer</strong> to join our team. The ideal candidate will have experience in designing high-quality jewelry using <strong>MatrixGold, Rhino, and other 3D CAD software</strong>, with a strong understanding of jewelry manufacturing processes.</p>Key Responsibilities<ul><li>Create detailed 3D models of rings, necklaces, bracelets, earrings, and other jewelry pieces.</li><li>Develop accurate CAD designs ready for 3D printing, casting, and production.</li><li>Transform sketches, concepts, and reference images into professional 3D jewelry models.</li><li>Ensure designs meet manufacturing standards, including stone settings, dimensions, weights, and structural requirements.</li><li>Modify and optimize existing jewelry designs based on feedback.</li><li>Collaborate with the production and design teams to ensure quality and precision.</li><li>Prepare STL and other CAD files for manufacturing.</li></ul>Requirements<ul><li>Proven experience as a 3D Jewelry Designer.</li><li>Proficiency in <strong>MatrixGold and Rhinoceros 3D (Rhino)</strong>.</li><li>Strong knowledge of gold, diamonds, gemstones, and jewelry construction.</li><li>Understanding of stone settings, casting, and jewelry production techniques.</li><li>Excellent attention to detail, creativity, and accuracy.</li><li>Ability to work independently and meet deadlines.</li><li>A portfolio showcasing previous 3D jewelry designs is required.</li></ul>Preferred Qualifications<ul><li>Experience with jewelry rendering software such as KeyShot.</li><li>Knowledge of 3D printing and jewelry prototyping.</li><li>Experience designing luxury and fine jewelry collections.</li></ul>
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<p>2D & 3D Designer</p><p><br></p><p>We are a Saudi-based company looking for a creative and experienced Senior 2D & 3D Designer to join our team remotely. The ideal candidate will have strong experience in designing events, conferences, and exhibitions, with the ability to transform concepts into high-quality visual designs and 3D renderings.</p><p><br></p><p>Key Responsibilities</p><p><br></p><p>* Develop creative 2D and 3D design concepts for events, conferences, and exhibitions.</p><p>* Create designs for event spaces, stages, booths, backdrops, and other related elements.</p><p>* Produce 3D models, visualizations, and realistic renderings.</p><p>* Prepare 2D designs and visual materials required for project presentations and execution.</p><p>* Collaborate with the team to understand project requirements and implement design feedback.</p><p>* Manage design deliverables and ensure projects are completed within agreed timelines.</p><p><br></p> </div><h2 class="h5">Skills</h2>
<div data-jb-field="skills"><p>Requirements</p><p><br></p><p>* More than 5 years of professional experience in 2D and 3D design.</p><p>* Proven experience in designing and delivering events, conferences, and exhibition projects.</p><p>* Previous experience working on projects in Saudi Arabia is required.</p><p>* Strong proficiency in relevant 2D and 3D design software.</p><p>* A strong portfolio demonstrating relevant previous work is required.</p><p>* Strong creativity, attention to detail, and ability to work independently in a remote environment.</p><p><br></p><p>Location : Remote – Egypt</p><p><br></p><p>Employment Type : Full-Time</p></div>
We are looking for a full-time 3D Animation and Virtual Studio Designer to join us and build a professional, reusable production system for a weekly You Tube show. The role includes designing stylized 3D presenter characters, creating a modern virtual studio, setting up professional lighting and multiple camera angles, character rigging, facial animation, lip-sync, and preparing the complete workflow using i Clone and Unreal Engine. After the initial setup is completed, the designer will be responsible for supporting weekly episode production by updating voice recordings, screen content, camera shots, character animations, and rendering the final videos. Strong experience in 3D character animation, virtual studios, Unreal Engine, i Clone, rigging, and facial animation is required. Please send examples of similar work, especially animated 3D characters speaking and moving inside a virtual studio, together with your expected monthly salary and availability.
<p><strong>Position Overview</strong></p><p>We are seeking a detail-oriented and creative Interior Design Assistant with strong skills in Revit and 3Ds Max. The successful candidate will support the design team in drafting, rendering, and administrative tasks, ensuring projects are delivered with accuracy, efficiency, and visual excellence.</p><p><strong>Key Responsibilities</strong></p><p><strong>Drafting & Documentation</strong></p><ul><li>Prepare detailed interior design drawings and layouts using Revit.</li><li>Maintain accurate project documentation and design files.</li></ul><p><strong>Rendering & Visualization</strong></p><ul><li>Create realistic 3D renderings and walkthroughs using 3Ds Max.</li><li>Assist in developing mood boards, material palettes, and presentation visuals.</li></ul><p><strong>Administrative Support</strong></p><ul><li>Organize project files, schedules, and design-related documentation.</li><li>Support the design team with clerical tasks, meeting notes, and client communications.</li><li>Assist in coordinating project timelines and deliverables.</li></ul><p><strong>Desired Candidate Profile</strong></p><p><strong>Qualifications</strong></p><p><strong>Education & Experience</strong></p><ul><li>Bachelor's degree or diploma in Interior Design, Architecture, or related field.</li><li>At least 1-2 years of experience in interior design support or drafting roles.</li></ul><p><strong>Technical Skills</strong></p><ul><li>Proficiency in Autodesk Revit for drafting and documentation.</li><li>Strong expertise in Autodesk 3Ds Max for modeling and rendering.</li><li>Familiarity with V-Ray, Corona Renderer, or similar rendering engines.</li><li>Working knowledge of AutoCAD, SketchUp, and Adobe Creative Suite is a plus.</li></ul>
connectalents, the leading recruitment & HRO company in MENA is currently hiring Senior 3ds Max Designer Designer for an interior design studio that provides full design consultation. We are seeking a Senior Designer to lead the design process from concept to final visualization. The role requires translating client requirements into functional and aesthetically compelling designs, while delivering high-quality 3D renders and presentations. The ideal candidate combines creative vision with strong technical skills and the ability to work closely with clients and internal teams. Job Role5–7 years of experience as senior Designer. Bachelor Degree of Interior Design or Architectural Engineering or any relevant major. Experience working on full-cycle design projects (concept to delivery). Experience with high end projects. Good understanding of materials, finishes, and space planning. What We Are Looking For Proficiency in Auto CADStrong experience in 3ds Max Good command of Photoshop and Illustrator Strong presentation skills (Power Point) Ability to manage multiple projects and meet deadlines Strong communication and teamwork skills
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<span>Description The Role We're hiring a talented, hands-on 3D Motion Graphics Designer to create high-quality motion content that brings AllCare's brand, products, and technology to life.<br> This is a highly creative, execution-focused role.<br> You'll take ideas, scripts, storyboards, and static brand assets and turn them into polished 3D animations, product visualizations, and motion graphics for marketing campaigns, social media, websites, presentations, and product storytelling.<br> We're looking for someone with a strong visual eye who can take a concept and own the creative process through final delivery — from modeling and animation to lighting, rendering, compositing, and editing.<br> What You'll Own 3D Design & Animation: Create high-quality 3D models, environments, animations, and visual effects for marketing, brand, and product content.<br> Motion Graphics: Design and animate engaging motion graphics that translate complex ideas, products, and services into clear and compelling visual stories.<br> Product Visualization: Build polished product and technology visualizations that showcase AllCare's platform, capabilities, and services in a modern, premium way.<br> Brand Storytelling: Transform static brand assets, concepts, scripts, and storyboards into dynamic video and motion content while maintaining a consistent visual identity.<br> Video Editing & Compositing: Own post-production including compositing, transitions, typography, sound integration, and final video editing.<br> Lighting & Rendering: Create professional-quality lighting, materials, textures, and renders optimized for both quality and production speed.<br> Multi-Channel Creative: Produce assets for paid and organic social media, websites, digital campaigns, presentations, product launches, and other marketing initiatives.<br> Creative Iteration: Work quickly through concepts and feedback, producing multiple creative directions and refining work through final delivery.<br> Cross-Functional Collaboration: Work closely with marketing, content, product, design, and leadership to understand objectives and translate them into strong visual concepts.<br> Compensation & Benefits: Competitive package of USD $1,200–$1,400 per month (including performance bonus), commensurate with experience, portfolio, and technical skill.<br> Schedule: Monday–Friday, 9:00 AM – 5:00 PM PST Location: Remote (Egypt-based candidates only) US holiday calendar — you're off when your US-based team is off (Thanksgiving, Christmas, Memorial Day, Labor Day, and more).<br> Health benefits and paid time off.<br> What We're Looking For Above all: someone with an exceptional portfolio who can demonstrate both strong creative instincts and the technical ability to execute at a high level.<br> We're looking for a designer who can take ownership of projects rather than simply execute individual pieces of a larger production.<br> Proven Experience: 3–5+ years of professional experience in 3D design, motion graphics, animation, or a closely related creative role.<br> Strong Portfolio: A portfolio or reel demonstrating polished commercial, technology, product, or brand-focused 3D and motion work.<br> 3D Expertise: Advanced proficiency in Blender or Cinema 4D, including modeling, animation, lighting, materials, texturing, and rendering.<br> Motion & Post-Production: Advanced proficiency in Adobe After Effects and Premiere Pro, with strong compositing, motion graphics, and video editing skills.<br> Visual Fundamentals: Strong understanding of typography, composition, color, lighting, pacing, and visual storytelling.<br> Commercial Quality: Experience creating professional content for brands, technology companies, products, advertising, or digital marketing.<br> Concept-to-Execution: Ability to take a creative brief, script, storyboard, or rough concept and independently develop it into a polished final asset.<br> Speed & Ownership: Comfortable working in a fast-moving environment, managing multiple projects, incorporating feedback quickly, and taking ownership from concept through delivery.<br> Communication: Excellent written and verbal English.<br> Nice to Have Experience creating content for technology, healthcare, SaaS, or AI companies.<br> Experience with product UI animations and integrating interface designs into 3D or motion content.<br> Experience with additional tools such as Unreal Engine, Redshift, Octane, Houdini, or similar rendering and animation software.<br> Experience creating short-form social content, paid advertising creative, and digital campaign assets.<br> Experience working with US-based brands or marketing teams.<br> Experience in a startup or high-growth environment where designers are expected to move quickly and work independently.<br></span> </div>
Environment & Asset Creation <br>• Create and optimize 3D environments, scenes, assets, and visual experiences in Unreal Engine 5. <br>• Build high-quality real-time environments including architecture, interiors, landscapes, and interactive spaces. <br>• Import, configure, and optimize 3D assets within Unreal Engine. <br>• Create and manage materials, textures, shaders, lighting, and post-processing effects. <br>• Set up realistic, art-directed lighting for interior and exterior scenes. <br>• Build interactive elements and visual functionality using Blueprints. <br>Output & Delivery <br>• Produce both interactive real-time builds and pre-rendered deliverables — still renders and video flythroughs for marketing and sales use. <br>• Optimize scenes and assets for real-time performance across target platforms and hardware. <br>• Support delivery of experiences to web and mobile channels (Pixel Streaming or export to Web GL-based pipelines), working with our web and mobile teams. <br>• Translate concepts, references, storyboards, and design requirements into finished 3D experiences. <br>Pipeline & Collaboration <br>• Build and maintain a reusable asset, material, and lighting library shared across our projects, so work is not rebuilt from scratch each time. <br>• Maintain organized project files, assets, materials, scene structures, and version control. <br>• Collaborate with 3D artists, UX/UI designers, developers, product owners, and client stakeholders. <br>• Troubleshoot visual and technical issues within Unreal Engine. <br>• Stay current with new Unreal Engine features, real-time rendering techniques, and emerging 3D technologies, and bring relevant ones into our pipeline. <br>• Contribute creative ideas that raise the visual quality and user experience of our products. <br><br><br><br>Requirements<br><br>• 3–6 years of professional experience as an Unreal Engine Artist, 3D Artist, Environment Artist, or similar role. <br>• Strong hands-on experience with Unreal Engine 5, including Nanite and Lumen. <br>• Strong knowledge of real-time rendering and 3D production workflows. <br>• Demonstrated experience creating and optimizing 3D environments and assets. <br>• Solid command of materials, textures, lighting, shaders, and post-processing. <br>• Experience with Blueprints and visual scripting. <br>• Proficiency in at least one 3D package — Blender, 3ds Max, Maya, or Cinema 4D. <br>• Experience with PBR workflows and physically based materials. <br>• Strong understanding of 3D optimization, performance budgets, LODs, UVs, and asset management. <br>• Strong artistic eye — composition, lighting, detail, and overall visual quality. <br>• Professional proficiency in English; Arabic is an advantage. <br>• Strong problem-solving and communication skills; able to take art direction and explain technical constraints clearly. <br>• Able to manage multiple concurrent projects across different brands, with evolving priorities and deadlines. <br>• Architectural visualization, virtual environments, digital twins, or immersive experiences. <br>• Meta Human and character workflows. <br>• Niagara and real-time VFX. <br>• World Partition and large-world workflows. <br>• VR/AR/MR platform development. <br>• Basic C++. <br>• AI-generated 3D assets or AI-assisted creative workflows. <br>• Background in Prop Tech, real estate, gaming, simulation, or interactive media.<br><br>Skills: • 3–6 years of professional experience as an Unreal Engine Artist, 3D Artist, Environment Artist, or similar role.<br>• Strong hands-on experience with Unreal Engine 5, including Nanite and Lumen.<br>• Strong knowledge of real-time rendering and 3D production workflows.<br>• Demonstrated experience creating and optimizing 3D environments and assets.<br>• Solid command of materials, textures, lighting, shaders, and post-processing.<br>• Experience with Blueprints and visual scripting.<br>• Proficiency in at least one 3D package — Blender, 3ds Max, Maya, or Cinema 4D.<br>• Experience with PBR workflows and physically based materials.<br>• Strong understanding of 3D optimization, performance budgets, LODs, UVs, and asset management.<br>• Strong artistic eye — composition, lighting, detail, and overall visual quality.<br>• Professional proficiency in English; Arabic is an advantage.<br>• Strong problem-solving and communication skills; able to take art direction and explain technical constraints clearly.<br>• Able to manage multiple concurrent projects across different brands, with evolving priorities and deadlines.<br>• Architectural visualization, virtual environments, digital twins, or immersive experiences.<br>• Meta Human and character workflows.<br>• Niagara and real-time VFX.<br>• World Partition and large-world workflows.<br>• VR/AR/MR platform development.<br>• Basic C++.<br>• AI-generated 3D assets or AI-assisted creative workflows.<br>• Background in Prop Tech, real estate, gaming, simulation, or interactive media.
<p>Rayman consulting & recruiting is a fast-growing national consulting firm based in Cairo is hiring for one of its clients. Advertising agency in Al zamalek</p><p><strong>Job description</strong></p><p>- Developing 3D models for booths and banners</p><p>- Collaborating with clients and cross-functional teams to understand project requirements.</p><p>- Utilizing specialized software to bring creative concepts to life in a three-dimensional space.</p><p>- Creating detailed 3D models and textures based on project specifications.</p><p>- Collaborating with art directors and clients to understand design requirements.</p><p>- Producing high-quality 3D designs for multimedia projects.</p><p>- Staying updated on industry trends and advancements in 3D design technology.</p><p>- Transforming conceptual ideas into visually appealing 3D designs.</p><p>- Troubleshooting and resolving issues related to 3D design projects to achieve project goals.</p><p><br></p><p><br></p><p><strong>Requirements</strong></p><p><br></p><p>*<strong>previous experience in BTL advertising agency is a must*</strong></p><p>- Degree in Graphic Design or related fields.</p><p>- Proficiency in 3D modeling software (e.g., Blender, Maya, 3ds Max).</p><p>- Strong artistic and creative abilities.</p><p>- Excellent attention to detail and problem-solving skills.</p><p>- Effective communication and teamwork skills.</p><p>- 3 to 5 months experience </p><p><br></p><p><strong><em>4 working days from office and 1 day from home</em></strong></p>
<ul><li><p>Create high-quality 3D models, visualizations, and renderings for various projects, ensuring accuracy and attention to detail.</p></li><li><p>Collaborate with cross-functional teams including engineers, architects, and product managers to understand project requirements and deliver compelling 3D assets.</p></li><li><p>Develop and refine 3D concepts from sketches, CAD drawings, or reference images, translating ideas into visually engaging outputs.</p></li><li><p>Optimize 3D models for performance and compatibility across different platforms and applications.</p></li><li><p>Participate in brainstorming sessions and contribute creative ideas to enhance project outcomes.</p></li><li><p>Ensure all 3D assets adhere to project specifications, brand guidelines, and quality standards.</p></li><li><p>Stay updated with the latest industry trends, tools, and technologies in 3D design.</p></li><li><p>Manage multiple projects simultaneously, meeting deadlines and maintaining a high standard of work.</p></li><li><p>Provide support in post-production tasks such as lighting, texturing, and rendering.</p></li><li><p>Communicate progress and challenges effectively to team members and stakeholders.</p></li></ul><p></p><p><strong>Requirements</strong></p><ul><li><p>Up to 5 years of professional experience in 3D design or a related field.</p></li><li><p>Proficiency in industry-standard 3D design software such as Blender, 3ds Max, Maya, or Cinema 4D.</p></li><li><p>Strong portfolio showcasing a range of 3D modeling, rendering, and visualization projects.</p></li><li><p>Ability to work independently and efficiently in a home-based (remote) environment.</p></li><li><p>Excellent communication and collaboration skills.</p></li><li><p>Attention to detail and a keen eye for aesthetics and composition.</p></li><li><p>Basic knowledge of rendering engines such as V-Ray, Arnold, or similar.</p></li><li><p>Time management skills with the ability to prioritize tasks and meet deadlines.</p></li><li><p>Adaptability to new tools, workflows, and project requirements.</p></li><li><p>Enthusiasm for continuous learning and professional development.</p></li></ul><p></p>
Who we are?- onebank was established in 2020 as the company responsible for launching the 1st digital native bank in Egypt. The digital bank aims to create innovative solutions tailored to serve the needs of the banking customers in Egypt.-Our main goal is to create a positive customer experience through the differentiated journey that our customers live while using the digital bank.-Our Drive: We use our drive and commitment to energies, engage and inspire others, upholding the highest standards of work ethic, honesty and morality.<br>Role Overview We are looking for a highly skilled 3D UI Illustrator & Motion Designer to join our product design team. In this role, you will be responsible for creating high-craft, stylized 3D iconography and conceptual illustrations that live within our digital products. You will not only model and texture these assets but also bring them to life through smooth, purposeful animations that enhance the user experience. Key Responsibilities Asset Creation: Design, model, light, and render stylized 3D assets (e.g., icons, empty states, feature highlights) that align with a modern, tactile aesthetic (incorporating materials like frosted glass, matte plastics, and soft metals). UI Motion Design: Animate 3D elements for micro-interactions, onboarding flows, and product storytelling, ensuring motion feels natural, fluid, and responsive. Visual Consistency: Maintain a cohesive visual language across all 3D assets, strictly adhering to established lighting setups, isometric camera angles, and color palettes. Optimization: Export and optimize 3D assets and animations for seamless integration into web and mobile platforms (e.g., GLTF/GLB, Spline, Lottie, or sequence renders) without compromising app performance. Cross-Functional Collaboration: Partner closely with the Staff Designer, Product Designers, the marketing team, and other key stakeholders to ensure 3D visuals perfectly complement the user interface, marketing campaigns, and overall brand vision. Requirements Experience: Proven track record in 3D illustration and motion design, specifically tailored for digital products, UI/UX, or tech branding. Technical Proficiency: Expert knowledge of industry-standard 3D software (Blender, Cinema 4D, or Maya) and rendering engines (Redshift, Octane, or Cycles). Animation Skills: Strong grasp of animation principles (easing, anticipation, follow-through) and experience using After Effects or similar compositing tools. Lighting & Texturing: Exceptional eye for soft, studio-style lighting and modern material creation (e.g., "glassmorphism" and stylized, smooth textures). Portfolio: A strong portfolio demonstrating isometric 3D UI elements, iconography, and fluid motion design applied to digital interfaces. Bonus Points (Nice to Have) Experience with real-time 3D web tools like Spline or Rive. Familiarity with front-end animation libraries and spatial rendering (e.g., Web GL, Three.js, or GSAP Scroll Trigger timelines). Previous experience working within Agile product teams or fintech environments.
<p><strong>Company Description</strong> Hellence is a life sciences-focused commercial partner committed to developing, launching, and supporting brands so they reach their full market potential. The organization is built for people who want to grow, challenge convention, and help others excel, fostering a culture defined by curious thinking and collaborative problem-solving. Hellence places its people at the center of gravity, believing that when team members are supported, rewarded, and celebrated, clients benefit through stronger outcomes. The company strives to be an exceptional place to work, creating an environment where talent can thrive and transform complex challenges into life-changing opportunities for patients, clients, and communities.</p><p><br></p><p><strong>Job Description:</strong></p><p>Lead the 3D design studio in developing innovative booth concepts for exhibitions, trade shows, conferences, congresses, and medical events.</p><p>Lead, mentor, and develop the 3D design team, ensuring high-quality output and continuous professional growth.</p><p>Monitor team productivity, workload, project progress, and delivery timelines.</p><p>Provide constructive feedback and technical guidance to improve design quality and team performance.</p><p>Translate client briefs, brand strategies, and marketing objectives into creative and functional 3D designs.</p><p>Develop compelling booth layouts, spatial experiences, visitor journeys, and brand environments.</p><p>Ensure that all designs align with client brand guidelines, visual identity, and campaign objectives.</p><p>Review, refine, and approve design concepts, 3D renders, layouts, and final presentations before client submission.</p><p>Collaborate with other creative disciplines to ensure consistency across all campaign and event deliverables.</p><p><br></p><p><strong>Job Requirements</strong></p><p>Bachelor's degree in Interior Design, Industrial Design, Applied Arts, or a related field.</p><p>Minimum 5–8 years of experience in 3D design, preferably within advertising agencies.</p><p>At least 2–3 years of experience leading a 3D design team or managing a design studio.</p><p>Proven portfolio of exhibition booths, trade show stands, event environments, or brand activation projects.</p><p><br></p><p><strong>Qualifications</strong></p><ul><li>Strong 3D production skills across modeling, texturing, lighting, rendering, and animation, ideally using industry-standard tools (e.g., Maya, 3ds Max, Blender, Cinema 4D, ZBrush).</li><li>Experience leading creative teams in a studio environment, including project allocation, mentoring, performance feedback, and collaboration with cross-functional partners.</li><li>Background in visual storytelling and design, with the ability to translate scientific or technical information into clear, engaging 3D content for diverse audiences.</li><li>Proficiency with production pipelines and asset management, including version control, file organization, and workflow optimization for multi-project environments.</li><li>Strong communication and collaboration skills, with the ability to present concepts, explain design decisions, and incorporate stakeholder feedback effectively.</li><li>Experience working in medical marketing agencies is a plus.</li><li>Bachelor’s degree in Animation, Visual Effects, Design, Multimedia, or a related field, or equivalent professional experience.</li></ul><p><br></p>
<p>The in-house designer will work closely with the marketing team to create visual assets that support the overall marketing strategy. They will ensure that all designs align with the brand s identity and resonate with the target audience. Duties Design graphics for digital and print marketing materials. Collaborate with the marketing team to create compelling visuals for campaigns. Develop branding materials, including logos, brochures, and packaging. Ensure all design work adheres to brand guidelines and industry best practices. Revise and iterate on designs based on feedback from stakeholders. Stay updated on design trends and tools to enhance creativity and effectiveness. KPIs Timeliness of project delivery. Quality and creativity of design outputs (measured through feedback). Consistency of designs with brand guidelines. Effectiveness of visual content in driving engagement (e.g., click-through rates). Several design revisions are required before final approval. Contribution to overall campaign performance (e.g., sales impact). Overlapping Areas: Content Creation: Related to the Senior Marketing Executive Manager and Digital Marketing Manager regarding visual content. Branding: Aligns with the Marketing Director for brand consistency.</p><p>Software Scope The in-house designer will create visual content that aligns with the overall marketing strategy. This includes:</p><ul><li>Brand Identity : Designing logos, color schemes, and typography that reflect the brand.</li><li>Digital Assets: Creating graphics for social media, websites, email campaigns, and digital advertisements.</li><li>Print Materials : Designing brochures, flyers, posters, and other print collateral.</li><li>User Experience (UX) Design : Working on website layouts and ensuring a user-friendly experience.</li><li>Presentation Design: Crafting visually appealing presentations for internal and external stakeholders.</li></ul><p>Software Proficiency The designer should be skilled in the following software :</p><ul><li>Adobe Creative Suite</li><li>Adobe Photoshop: For photo editing and creating graphics.</li><li>Adobe Illustrator: For vector graphics and logo design.</li><li>Adobe InDesign: For layout design, especially for print materials.</li><li>Figma or Sketch: For UI/UX design and prototyping.</li><li>Canva: For quick graphic creation, especially for social media and digital marketing assets.</li><li>Adobe XD or InVision: For prototyping and user interface design.</li><li>Microsoft PowerPoint or Google Slides: For creating presentations.</li><li>Web Design Tools: Basic knowledge of HTML/CSS /WordPress can be beneficial for website design and collaboration with developers.</li><li>Project Management Tools: Familiarity with tools like Trello, Asana, or Monday.com for project tracking and collaboration.</li></ul><p>2D and 3D Design Scope and Required Skills</p><p>2D Design The designer will work on various 2D design elements, which include:</p><ul><li>Graphic Design: Creating logos, banners, infographics, and other visual content.</li><li>Illustrations: Developing custom illustrations for branding and marketing materials.</li><li>User Interface (UI) Design: Designing layouts for websites and applications to enhance user experience.</li></ul><p>Software Proficiency for 2D Design:</p><ul><li>Adobe Photoshop: For image editing and composition.</li><li>Adobe Illustrator: For vector graphics and illustrations.</li><li>Figma or Sketch: For UI design and prototyping.</li></ul><p>3D Design The designer may also engage in 3D design, especially if the marketing strategy involves product visualization or immersive experiences. This includes:</p><ul><li>3D Models: Creating realistic product models for marketing materials or advertisements.</li><li>Animations: Developing 3D animations for video content or digital ads.</li><li>Virtual Reality (VR) and Augmented Reality (AR): Designing experiences that allow users to interact with products in a virtual space.</li></ul><p>Software Proficiency for 3D Design:</p><ul><li>Autodesk Maya or Blender: For 3D modeling and animation.</li><li>Cinema 4D: For motion graphics and 3D design.</li><li>3ds Max: For architectural visualization and product design.</li><li>Unity or Unreal Engine: For developing interactive experiences in VR/AR.</li></ul><p><strong>Desired Candidate Profile</strong></p>The in-house designer will work closely with the marketing team to create visual assets that support the overall marketing strategy. They will ensure that all designs align with the brand s identity and resonate with the target audience. Duties Design graphics for digital and print marketing materials. Collaborate with the marketing team to create compelling visuals for campaigns. Develop branding materials, including logos, brochures, and packaging. Ensure all design work adheres to brand guidelines and industry best practices. Revise and iterate on designs based on feedback from stakeholders. Stay updated on design trends and tools to enhance creativity and effectiveness. KPIs Timeliness of project delivery. Quality and creativity of design outputs (measured through feedback). Consistency of designs with brand guidelines. Effectiveness of visual content in driving engagement (e.g., click-through rates). Several design revisions are required before final approval. Contribution to overall campaign performance (e.g., sales impact). Overlapping Areas: Content Creation: Related to the Senior Marketing Executive Manager and Digital Marketing Manager regarding visual content. Branding: Aligns with the Marketing Director for brand consistency. Software Scope The in-house designer will create visual content that aligns with the overall marketing strategy. This includes: Brand Identity : Designing logos, color schemes, and typography that reflect the brand. Digital Assets: Creating graphics for social media, websites, email campaigns, and digital advertisements. Print Materials : Designing brochures, flyers, posters, and other print collateral. User Experience (UX) Design : Working on website layouts and ensuring a user-friendly experience. Presentation Design: Crafting visually appealing presentations for internal and external stakeholders. Software Proficiency The designer should be skilled in the following software : Adobe Creative Suite Adobe Photoshop: For photo editing and creating graphics. Adobe Illustrator: For vector graphics and logo design. Adobe InDesign: For layout design, especially for print materials. Figma or Sketch: For UI/UX design and prototyping. Canva: For quick graphic creation, especially for social media and digital marketing assets. Adobe XD or InVision: For prototyping and user interface design. Microsoft PowerPoint or Google Slides: For creating presentations. Web Design Tools: Basic knowledge of HTML/CSS /WordPress can be beneficial for website design and collaboration with developers. Project Management Tools: Familiarity with tools like Trello, Asana, or Monday.com for project tracking and collaboration. 2D and 3D Design Scope and Required Skills 2D Design The designer will work on various 2D design elements, which include: Graphic Design: Creating logos, banners, infographics, and other visual content. Illustrations: Developing custom illustrations for branding and marketing materials. User Interface (UI) Design: Designing layouts for websites and applications to enhance user experience. Software Proficiency for 2D Design: Adobe Photoshop: For image editing and composition. Adobe Illustrator: For vector graphics and illustrations. Figma or Sketch: For UI design and prototyping. 3D Design The designer may also engage in 3D design, especially if the marketing strategy involves product visualization or immersive experiences. This includes: 3D Models: Creating realistic product models for marketing materials or advertisements. Animations: Developing 3D animations for video content or digital ads. Virtual Reality (VR) and Augmented Reality (AR): Designing experiences that allow users to interact with products in a virtual space. Software Proficiency for 3D Design: Autodesk Maya or Blender: For 3D modeling and animation. Cinema 4D: For motion graphics and 3D design. 3ds Max: For architectural visualization and product design. Unity or Unreal Engine: For developing interactive experiences in VR/AR.
<p>The job holder will be responsible for developing innovative visual solutions that translate client briefs into compelling creative outputs across diverse advertising channels. The Senior Graphic Designer will lead the design process from initial brainstorming through to final artwork delivery, ensuring that all visual communications are aligned with overarching creative concepts and brand strategies. Working closely with the Art Director, the role involves interpreting creative direction into high-quality design work that resonates with target audiences. The Senior Graphic Designer will also play a key role in mentoring junior designers, upholding creative standards, and ensuring consistency and excellence across all project phases.</p><ul><li>Collaborate with the copywriter to generate clear ideas and concepts that align with client objectives and brand guidelines</li><li>Create sketches and storyboard roughs to visualize ideas before proceeding to final design execution</li><li>Understand marketing initiatives, strategic positioning, and target audience to ensure designs effectively communicate the intended message.</li><li>Work with the creative team across various media platforms including digital, print, social media, and outdoor advertising</li><li>Take projects from concept to final execution within set deadlines while maintaining high quality standards throughout the design process</li><li>Stay updated on industry trends and best practices to ensure our creative output remains innovative and competitive</li><li>Present design concepts and rationale to clients and internal stakeholders with confidence and clear communication</li><li>Mentor junior designers and provide constructive feedback to help develop their skills and maintain design consistency across projects</li><li>Manage multiple projects simultaneously while prioritizing tasks effectively to meet all client deadlines and deliverables</li><li>Ensure brand consistency across all design materials and maintain adherence to client brand guidelines and agency quality standards</li><li>Leveraging AI-powered tools (e.g. generative design, image enhancement, layout automation) to enhance creative workflows and improve efficiency without compromising craft</li><li>Perform any other related task as assigned by management*</li></ul><p><strong>Desired Candidate Profile</strong></p><ul><li>3-5 years of proven experience particularly in digital advertising and agency environment. Portfolio showcasing successful campaigns and diverse design projects across multiple media platforms</li><li>Strong proficiency in Adobe Creative Suite (Photoshop, Illustrator, InDesign)</li><li>Advanced knowledge of AI design tools and their practical applications</li><li>Proficiency in After Effects for motion graphics and video editing</li><li>Excellent visual design skills with strong attention to detail</li><li>Strong understanding of typography, color theory, and composition</li><li>Excellent communication and presentation skills</li><li>Strong team collaboration abilities and mentoring capabilities</li><li>Time management and ability to work under pressure with multiple projects</li><li>Experience in branding and identity design</li><li>3D design skills (Maya, Cinema 4D, or Blender) are a plus</li></ul>
<p><strong>ABOUT Kijamii:</strong></p><p>Kijamii is an independent, award-winning advertising agency driven by innovation and culture, with a rich legacy of over 14 years, operating regionally with offices in Riyadh, Cairo and Dubai.</p><p><br></p><p><strong>Job Summary:</strong></p><p>The job holder will be responsible for developing innovative visual solutions that translate client briefs into compelling creative outputs across diverse advertising channels. The Senior Graphic Designer will lead the design process from initial brainstorming through to final artwork delivery, ensuring that all visual communications are aligned with overarching creative concepts and brand strategies. Working closely with the Art Director, the role involves interpreting creative direction into high-quality design work that resonates with target audiences. The Senior Graphic Designer will also play a key role in mentoring junior designers, upholding creative standards, and ensuring consistency and excellence across all project phases.</p><p><br></p><p><strong>Responsibilities and tasks:</strong></p><ul><li>Collaborate with the copywriter to generate clear ideas and concepts that align with client objectives and brand guidelines</li><li>Create sketches and storyboard roughs to visualize ideas before proceeding to final design execution</li><li>Understand marketing initiatives, strategic positioning, and target audience to ensure designs effectively communicate the intended message</li><li>Work with the creative team across various media platforms including digital, print, social media, and outdoor advertising</li><li>Take projects from concept to final execution within set deadlines while maintaining high quality standards throughout the design process</li><li>Stay updated on industry trends and best practices to ensure our creative output remains innovative and competitive</li><li>Present design concepts and rationale to clients and internal stakeholders with confidence and clear communication</li><li>Mentor junior designers and provide constructive feedback to help develop their skills and maintain design consistency across projects</li><li>Manage multiple projects simultaneously while prioritizing tasks effectively to meet all client deadlines and deliverables</li><li>Ensure brand consistency across all design materials and maintain adherence to client brand guidelines and agency quality standards</li><li>Leveraging AI-powered tools (e.g. generative design, image enhancement, layout automation) to enhance creative workflows and improve efficiency without compromising craft</li></ul><p><br></p><p><strong>Job Specifications/Qualifications:</strong></p><p><strong>Education: </strong>Bachelor's degree in Graphic Design, Visual Arts, Fine Arts, or related design field</p><p><br></p><p><strong>Experience:</strong></p><p>3-5 years of proven experience particularly in digital advertising and agency environment. Portfolio showcasing successful campaigns and diverse design projects across multiple media platforms</p><p><br></p><p><strong>Skills:</strong></p><ul><li>Strong proficiency in Adobe Creative Suite (Photoshop, Illustrator, InDesign)</li><li>Advanced knowledge of AI design tools and their practical applications</li><li>Proficiency in After Effects for motion graphics and video editing</li><li>Excellent visual design skills with strong attention to detail</li><li>Strong understanding of typography, color theory, and composition</li><li>Excellent communication and presentation skills</li><li>Strong team collaboration abilities and mentoring capabilities</li><li>Time management and ability to work under pressure with multiple projects</li><li>Experience in branding and identity design</li><li>3D design skills (Maya, Cinema 4D, or Blender) are a plus</li></ul><p><br></p><p>This position is open until <strong>October 27, 2026</strong></p><p><br></p><p>Please ensure that you have included your portfolio showcasing work related to this role, as only candidates with a relevant portfolio will proceed, or alternatively, send it to "careers@kijamii.com" with the job title as the subject.</p><p><br></p><p>Placement is based on the candidate’s experience and skills. Only candidates who make it to the shortlist will be contacted.</p><p><br></p><p>“<em>We thank all individuals who have expressed interest in working at Kijamii</em>.”</p>
<h2 class="h5">Job description</h2>
<div class="t-break" data-jb-field="description">
<span>About Tamatem Games Tamatem Games is the leading mobile games publisher in the MENA region.<br> We localize and operate international mobile games for Arabic-speaking audiences across SLG, MMORPG, Card, and Casual genres, alongside developing our own original titles.<br> We're two time PGC Dubai Best Publisher (2024, 2025) and Best Arabic Localization winner.<br> About the Role We're looking for a versatile Game Artist who thrives across multiple games and visual surfaces.<br> In this role, you'll produce in-game art, UI/UX, and Arabic localization assets across our portfolio, contribute to in-game promotional moments, and support our brand design work for company-level initiatives.<br> This is a hands-on, multi-disciplinary role for someone with strong graphic design instincts in addition to game art craft someone who can move confidently between a UI screen, a localized event banner, an in-game promotion asset, and a polished brand deck without losing quality on any of them.<br> You'll work closely with fellow Game Artists, Marketing Artists, and Game Developers.<br> What You'll Do Game Art & UI/UX Produce in-game assets across multiple titles: UI screens, menus, flows, icons, illustrations, event art, splash screens, and in-game social assets.<br> Adapt to diverse visual languages - stylized casual, anime MMORPG, medieval SLG, and traditional card-game aesthetics.<br> Validate work against tech budgets (file size, RTL integrity, accessibility, in-engine performance) and hand off cleanly.<br> Contribute to mood boards, references, and visual exploration during pre-production for new features.<br> Localization Art Lead Arabic adaptation passes: RTL layouts, Arabic typography, culturally-adapted assets, text-in-image localization.<br> Maintain dialect and cultural-fit quality across the titles you support.<br> In-Game Promotion Produce in-game promotional art for LiveOps events, seasonal moments (Ramadan, Eid, National Day), and feature launches.<br> Coordinate with Marketing Artists for asset reuse and visual consistency between in-game promos and marketing creatives.<br> Brand Design Support Partner with the Brand Designer work: pitch decks, event identity, social-media brand assets, employer branding, and internal comms visuals.<br> Apply brand guidelines consistently across all touchpoints.<br> Treat brand work with the same craft bar as game art.<br> Quality & Collaboration Hold the line on visual quality, style consistency, and craft polish across everything you ship.<br> Mentor junior team members on technique, file hygiene, and pipeline discipline.<br> Actively contribute to creative reviews and feature discussions.<br> What You'll Need 3-5 years of experience in visual design, with at least 2 years in mobile gaming or a closely adjacent industry Strong graphic design foundation - typography, layout, hierarchy, composition - in addition to game art skills Mastery of Photoshop, Illustrator, and Figma; simple After Effects fluency for UI motion and light brand motion.<br> Solid understanding of UI/UX principles: screen layouts, wireframing, component libraries, interaction states, and developer handoff.<br> Strong sense of color theory, visual storytelling, and the discipline to adapt across diverse art styles (stylized, semi-realistic, anime, traditional, corporate-brand) Demonstrated experience integrating AI-generated art tools into your workflow to ship faster and explore more creatively.<br> AI fluency is required, not optional.<br> Working knowledge of Arabic typography and RTL design principles Detail-oriented, self-directed, and calm under multi-track delivery pressure Bonus Points Basic 3D fluency with Blender or Maya for prop work or asset blockouts Animation experience with Spine (2D) or After Effects for UI and promo motion Prior experience producing pitch decks, event identity, or employer-branding assets Exposure to MENA/Saudi audiences or cultural-adaptation work Why Join Tamatem Work on a diverse portfolio of mobile games reaching millions of players across MENA.<br> Join a growing creative department where craft, AI fluency, and cross-functional impact are recognized and rewarded.<br> Be part of an award-winning team shaping the future of Arabic mobile gaming.<br> 3-5 years of experience in visual design, with at least 2 years in mobile gaming or a closely adjacent industry Strong graphic design foundation - typography, layout, hierarchy, composition - in addition to game art skills Mastery of Photoshop, Illustrator, and Figma; simple After Effects fluency for UI motion and light brand motion.<br> Solid understanding of UI/UX principles: screen layouts, wireframing, component libraries, interaction states, and developer handoff.<br> Strong sense of color theory, visual storytelling, and the discipline to adapt across diverse art styles (stylized, semi-realistic, anime, traditional, corporate-brand) Demonstrated experience integrating AI-generated art tools into your workflow to ship faster and explore more creatively.<br> AI fluency is required, not optional.<br> Working knowledge of Arabic typography and RTL design principles Detail-oriented, self-directed, and calm under multi-track delivery pressure</span> </div>
We're looking for a Senior Technical Artist - AI & Creative Automation to help shape how AI is used across our creative production teams.<br><br>This role sits at the intersection of art, engineering, AI, and production. It is for someone who can recognize what great creative work looks like and build reliable systems that help teams create, evaluate, refine, and deliver that work at scale.<br><br>You'll design and ship AI-powered tools, agents, automation, and production workflows used across our mobile games. You'll work closely with artists, designers, animators, developers, and other technical partners to identify high-impact problems, prototype solutions quickly, and turn the best ideas into dependable production systems.<br><br>We're looking for someone with exceptional artistic judgment, strong technical depth, and a practical understanding of modern AI. You understand how artists think and make creative decisions, and you can translate that understanding into tools and systems that preserve creative intent while increasing speed, quality, consistency, and team capability.<br><br>You should be curious about emerging technologies, but practical about what belongs in production. You know how to evaluate whether AI is actually the right solution, when conventional automation is better, and where human creative judgment must remain part of the process.<br><br>You'll own your work from the first experiment through deployment, adoption, measurement, and ongoing improvement.<br><br><strong>What You'll Do<br><br></strong>Design, build, deploy, and maintain AI agents, creative tools, scripts, applications, and automated workflows that accelerate creative and technical production.<br><br>Work closely with artists, designers, animators, developers, and production teams to identify bottlenecks and rethink how work gets done.<br><br>Build end-to-end pipelines for generating, editing, evaluating, processing, integrating, and delivering creative assets across game art, marketing, animation, video, audio, and related disciplines.<br><br>Integrate commercial AI APIs, open-source models, creative applications, game-development tools, and internal systems into reliable production workflows.<br><br>Apply strong artistic judgment to ensure outputs meet high standards for composition, color, lighting, style, character identity, consistency, and storytelling.<br><br>Develop usable internal applications and interfaces that allow non-technical team members to use sophisticated AI and automation tools effectively.<br><br>Evaluate new models and tools against real production needs, balancing quality, controllability, speed, cost, licensing, scalability, and reliability.<br><br>Build and maintain production systems with appropriate authentication, access control, logging, monitoring, error handling, and operational visibility.<br><br>Apply responsible AI production practices, including appropriate handling of proprietary data, model and asset licensing, access permissions, and human review.<br><br>Document systems, share knowledge, mentor team members, and help successful tools become part of everyday production.<br><br>Measure impact through time saved, faster delivery, improved quality and consistency, reduced repetitive work, cost efficiency, and team adoption.<br><br><strong>Requirements<br><br></strong><strong>Artistic Skills & Creative Production<br><br></strong><ul><li>Professional experience in art, graphic design, animation, motion graphics, VFX, technical art, game art, or a closely related visual discipline</li><li>Strong foundations in composition, color, lighting, perspective, visual hierarchy, and storytelling</li><li>Practical experience with creative tools such as Photoshop, Illustrator, After Effects, Blender, Maya, or equivalent applications</li><li>Ability to translate art direction into repeatable systems while preserving character identity, visual style, and brand guidelines</li><li>Strong understanding of creative production pipelines, including ideation, feedback, revisions, delivery, integration, and technical constraints<br><br></li></ul><strong>Programming & Technical Development<br><br></strong><ul><li>Strong practical skills in Python and JavaScript, including Node.js, for automation, tooling, AI integration, and production workflows</li><li>Experience building tools, services, integrations, or applications using modern development technologies</li><li>Strong API, MCP, and CLI integration skills, including asynchronous jobs, batch processing, structured outputs, retries, and failure handling</li><li>Working knowledge of deploying and maintaining applications, including hosting, authentication, logging, monitoring, and troubleshooting</li><li>Comfortable with Git, GitHub, open-source repositories, dependency management, and shared production codebases</li><li>Ability to understand, review, debug, and maintain the code you ship, including code developed with AI assistance<br><br></li></ul><strong>AI Models, Agents & Automation<br><br></strong><ul><li>Proven experience building AI-powered tools, agents, automations, or workflows used in real production</li><li>Experience with agentic systems that use tools and APIs, manage multi-step tasks, validate results, and recover from failures</li><li>Strong experience with generative image, video, and audio AI models, such as GPT Image 2.5, Seedance 2.5, Kling 3, Nano Banana Pro, and ElevenLabs</li><li>Ability to evaluate and switch between commercial APIs, hosted services, and open-source models based on production needs</li><li>Strong prompt engineering skills, including system instructions, context management, prompt routing, and output validation, with the ability to get reliable, structured outputs from LLMs</li><li>Familiarity with open-source AI ecosystems and node-based generative workflows such as ComfyUI or equivalent systems</li><li>Proficiency with AI-assisted development tools such as OpenAI Codex, Claude Code, or equivalent systems, while maintaining ownership of code quality and technical decisions<br><br></li></ul><strong>Experience & Ownership<br><br></strong><ul><li>Typically 5+ years of relevant experience across technical art, creative technology, production tooling, software development for creative teams, or adjacent disciplines</li><li>Substantial recent experience applying AI and automation to creative or production workflows</li><li>A track record of taking ambiguous problems from exploration through prototype, deployment, adoption, and support</li><li>Evidence that you have built systems used by teams, not only personal tools or experiments</li><li>Ability to balance experimentation with production reliability and know when a workflow is ready to scale</li><li>Strong communication skills across creative, technical, production, and non-technical teams<br><br></li></ul>Exceptional candidates with less traditional tenure but strong evidence of production-scale impact, technical depth, artistic judgment, and ownership are encouraged to apply.<br><br><strong>Mindset<br><br></strong><ul><li>You are self-directed, curious, proactive, and constantly looking for meaningful ways to improve production</li><li>You maintain a high bar for both creative quality and technical quality</li><li>You are practical about automation and understand when AI adds real value - and when it does not</li><li>You care about adoption as much as invention. A technically impressive tool that nobody uses is not a successful production system<br><br></li></ul><strong>Nice to Have<br><br></strong>You do <strong>not</strong> need to have every item below.<br><br><ul><li>Experience creating plugins, extensions, or automation for tools such as Photoshop, After Effects, Blender, Maya, Unity, or similar applications</li><li>Experience with Unity scripting or game-engine pipeline development</li><li>Experience fine-tuning, adapting, or customizing generative models</li><li>Experience running GPU-based AI workloads or local/self-hosted models</li><li>Experience with cloud infrastructure, containers, model serving, queues, or scalable inference systems</li><li>Experience working in mobile games, live-service games, or high-volume creative production environments<br><br></li></ul><strong>Benefits<br><br></strong><strong>Why This Role Is Different<br><br></strong><ul><li>You'll build production tools used by a team of 30+ creatives across six live games</li><li>You'll have the ownership to rethink workflows from the ground up and see successful ideas become part of everyday production</li><li>You'll work directly across art, engineering, AI, and production</li><li>You'll solve real production challenges with direct feedback from the people using what you build</li><li>You'll help shape how we use AI as a creative organization - from the technologies we adopt to the standards and responsible practices behind them</li><li>Your success will be measured by production impact, not simply by the number of prototypes you create<br><br></li></ul><strong>What Success Looks Like<br><br></strong>Within your first year, we expect you to have:<br><br><ul><li>Shipped AI-powered or automated workflows that are actively used in production</li><li>Reduced meaningful production bottlenecks or repetitive creative work</li><li>Demonstrated measurable improvements in speed, quality, consistency, cost, or team capability</li><li>Established reusable systems or approaches that can scale across multiple teams, games, or creative disciplines<br><br></li></ul><strong>Show Us What You've Built<br><br></strong>We want to see both your <strong>creative judgment and technical thinking</strong>.<br><br>Alongside your CV, please share a portfolio and <strong>two or three relevant projects</strong>. These might include production tools, AI agents, automated workflows, creative applications, model pipelines, custom integrations, or other systems you have built.<br><br>For each project, please tell us:<br><br><ul><li>What problem were you solving?</li><li>What did you personally design or build?</li><li>What did the final output or workflow look like?</li><li>How did it improve the work or production process?<br><br></li></ul>We're especially interested in projects that moved beyond experimentation and were used by real people in production.<br><br>Demos, workflow breakdowns, before-and-after examples, architecture diagrams, code samples, evaluation approaches, and examples of real production use are all welcome.
We're looking for a Senior Technical Artist - AI & Creative Automation to help shape how AI is used across our creative production teams.<br><br>This role sits at the intersection of art, engineering, AI, and production. It is for someone who can recognize what great creative work looks like and build reliable systems that help teams create, evaluate, refine, and deliver that work at scale.<br><br>You'll design and ship AI-powered tools, agents, automation, and production workflows used across our mobile games. You'll work closely with artists, designers, animators, developers, and other technical partners to identify high-impact problems, prototype solutions quickly, and turn the best ideas into dependable production systems.<br><br>We're looking for someone with exceptional artistic judgment, strong technical depth, and a practical understanding of modern AI. You understand how artists think and make creative decisions, and you can translate that understanding into tools and systems that preserve creative intent while increasing speed, quality, consistency, and team capability.<br><br>You should be curious about emerging technologies, but practical about what belongs in production. You know how to evaluate whether AI is actually the right solution, when conventional automation is better, and where human creative judgment must remain part of the process.<br><br>You'll own your work from the first experiment through deployment, adoption, measurement, and ongoing improvement.<br><br><strong>What You'll Do<br><br></strong>Design, build, deploy, and maintain AI agents, creative tools, scripts, applications, and automated workflows that accelerate creative and technical production.<br><br>Work closely with artists, designers, animators, developers, and production teams to identify bottlenecks and rethink how work gets done.<br><br>Build end-to-end pipelines for generating, editing, evaluating, processing, integrating, and delivering creative assets across game art, marketing, animation, video, audio, and related disciplines.<br><br>Integrate commercial AI APIs, open-source models, creative applications, game-development tools, and internal systems into reliable production workflows.<br><br>Apply strong artistic judgment to ensure outputs meet high standards for composition, color, lighting, style, character identity, consistency, and storytelling.<br><br>Develop usable internal applications and interfaces that allow non-technical team members to use sophisticated AI and automation tools effectively.<br><br>Evaluate new models and tools against real production needs, balancing quality, controllability, speed, cost, licensing, scalability, and reliability.<br><br>Build and maintain production systems with appropriate authentication, access control, logging, monitoring, error handling, and operational visibility.<br><br>Apply responsible AI production practices, including appropriate handling of proprietary data, model and asset licensing, access permissions, and human review.<br><br>Document systems, share knowledge, mentor team members, and help successful tools become part of everyday production.<br><br>Measure impact through time saved, faster delivery, improved quality and consistency, reduced repetitive work, cost efficiency, and team adoption.<br><br><strong>Requirements<br><br></strong><strong>Artistic Skills & Creative Production<br><br></strong><ul><li>Professional experience in art, graphic design, animation, motion graphics, VFX, technical art, game art, or a closely related visual discipline</li><li>Strong foundations in composition, color, lighting, perspective, visual hierarchy, and storytelling</li><li>Practical experience with creative tools such as Photoshop, Illustrator, After Effects, Blender, Maya, or equivalent applications</li><li>Ability to translate art direction into repeatable systems while preserving character identity, visual style, and brand guidelines</li><li>Strong understanding of creative production pipelines, including ideation, feedback, revisions, delivery, integration, and technical constraints<br><br></li></ul><strong>Programming & Technical Development<br><br></strong><ul><li>Strong practical skills in Python and JavaScript, including Node.js, for automation, tooling, AI integration, and production workflows</li><li>Experience building tools, services, integrations, or applications using modern development technologies</li><li>Strong API, MCP, and CLI integration skills, including asynchronous jobs, batch processing, structured outputs, retries, and failure handling</li><li>Working knowledge of deploying and maintaining applications, including hosting, authentication, logging, monitoring, and troubleshooting</li><li>Comfortable with Git, GitHub, open-source repositories, dependency management, and shared production codebases</li><li>Ability to understand, review, debug, and maintain the code you ship, including code developed with AI assistance<br><br></li></ul><strong>AI Models, Agents & Automation<br><br></strong><ul><li>Proven experience building AI-powered tools, agents, automations, or workflows used in real production</li><li>Experience with agentic systems that use tools and APIs, manage multi-step tasks, validate results, and recover from failures</li><li>Strong experience with generative image, video, and audio AI models, such as GPT Image 2.5, Seedance 2.5, Kling 3, Nano Banana Pro, and ElevenLabs</li><li>Ability to evaluate and switch between commercial APIs, hosted services, and open-source models based on production needs</li><li>Strong prompt engineering skills, including system instructions, context management, prompt routing, and output validation, with the ability to get reliable, structured outputs from LLMs</li><li>Familiarity with open-source AI ecosystems and node-based generative workflows such as ComfyUI or equivalent systems</li><li>Proficiency with AI-assisted development tools such as OpenAI Codex, Claude Code, or equivalent systems, while maintaining ownership of code quality and technical decisions<br><br></li></ul><strong>Experience & Ownership<br><br></strong><ul><li>Typically 5+ years of relevant experience across technical art, creative technology, production tooling, software development for creative teams, or adjacent disciplines</li><li>Substantial recent experience applying AI and automation to creative or production workflows</li><li>A track record of taking ambiguous problems from exploration through prototype, deployment, adoption, and support</li><li>Evidence that you have built systems used by teams, not only personal tools or experiments</li><li>Ability to balance experimentation with production reliability and know when a workflow is ready to scale</li><li>Strong communication skills across creative, technical, production, and non-technical teams<br><br></li></ul>Exceptional candidates with less traditional tenure but strong evidence of production-scale impact, technical depth, artistic judgment, and ownership are encouraged to apply.<br><br><strong>Mindset<br><br></strong><ul><li>You are self-directed, curious, proactive, and constantly looking for meaningful ways to improve production</li><li>You maintain a high bar for both creative quality and technical quality</li><li>You are practical about automation and understand when AI adds real value—and when it does not</li><li>You care about adoption as much as invention. A technically impressive tool that nobody uses is not a successful production system<br><br></li></ul><strong>Nice to Have<br><br></strong>You do <strong>not</strong> need to have every item below.<br><br><ul><li>Experience creating plugins, extensions, or automation for tools such as Photoshop, After Effects, Blender, Maya, Unity, or similar applications</li><li>Experience with Unity scripting or game-engine pipeline development</li><li>Experience fine-tuning, adapting, or customizing generative models</li><li>Experience running GPU-based AI workloads or local/self-hosted models</li><li>Experience with cloud infrastructure, containers, model serving, queues, or scalable inference systems</li><li>Experience working in mobile games, live-service games, or high-volume creative production environments<br><br></li></ul><strong>Benefits<br><br></strong><strong>Why This Role Is Different<br><br></strong><ul><li>You'll build production tools used by a team of 30+ creatives across six live games</li><li>You'll have the ownership to rethink workflows from the ground up and see successful ideas become part of everyday production</li><li>You'll work directly across art, engineering, AI, and production</li><li>You'll solve real production challenges with direct feedback from the people using what you build</li><li>You'll help shape how we use AI as a creative organization—from the technologies we adopt to the standards and responsible practices behind them</li><li>Your success will be measured by production impact, not simply by the number of prototypes you create<br><br></li></ul><strong>What Success Looks Like<br><br></strong>Within your first year, we expect you to have:<br><br><ul><li>Shipped AI-powered or automated workflows that are actively used in production</li><li>Reduced meaningful production bottlenecks or repetitive creative work</li><li>Demonstrated measurable improvements in speed, quality, consistency, cost, or team capability</li><li>Established reusable systems or approaches that can scale across multiple teams, games, or creative disciplines<br><br></li></ul><strong>Show Us What You've Built<br><br></strong>We want to see both your <strong>creative judgment and technical thinking</strong>.<br><br>Alongside your CV, please share a portfolio and <strong>two or three relevant projects</strong>. These might include production tools, AI agents, automated workflows, creative applications, model pipelines, custom integrations, or other systems you have built.<br><br>For each project, please tell us:<br><br><ul><li>What problem were you solving?</li><li>What did you personally design or build?</li><li>What did the final output or workflow look like?</li><li>How did it improve the work or production process?<br><br></li></ul>We're especially interested in projects that moved beyond experimentation and were used by real people in production.<br><br>Demos, workflow breakdowns, before-and-after examples, architecture diagrams, code samples, evaluation approaches, and examples of real production use are all welcome.
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