- Create 2D or 3D game assets (characters, environments, props, UI elements).
- Work with designers and programmers to ensure assets fit the gameplay.
- Support animation needs (idle, run, attack, UI transitions, etc.).
- Help build a consistent visual style for the game.
Experience with tools like Photoshop, Illustrator, Figma, Blender, Maya, etc.At least some finished work: concept art, character sheets, scenes, or UI layouts.Understanding of basic game art principles: readability, silhouettes, color, and style.Bonus: Experience creating UI/UX for mobile or PC games.Bonus: Experience with Roblox assets, Unity sprite/mesh workflows, or low-poly 3D.